Click Here to download W3D_Infinite_Grid_Intro.ppt
Large Screens | Small Screens | Topic |
intro01.html | intro01SM.html | Introduction to the Infinite GridSM |
intro02.html | intro02SM.html | Conventional Mapping uses a Vector |
intro03.html | intro03SM.html | Conventional Mapping based on Points |
intro04.html | intro04SM.html | The Infinite GridSM referenced by area |
intro05.html | intro05SM.html | The Infinite GridSM tile numbers |
intro06.html | intro06SM.html | Example Infinite GridSM Maps |
intro07.html | intro07SM.html | Why not use Longitude & Latitude? |
intro08.html | intro08SM.html | Importance of XML referencing |
intro09.html | intro09SM.html | Could it really make a difference? |
intro10.html | intro10SM.html | Remember the days before the Internet? |
intro11.html | intro11SM.html | The Infinite GridSM -> the `New Excel' |
intro12.html | intro12SM.html | Case Study Petroleum |
intro13.html | intro13SM.html | The Infinite GridSM and the Web |
intro14.html | intro14SM.html | Sources of Infinite GridSM data |
intro15.html | intro15SM.html | How to convert to the Infinite GridSM |
intro16.html | intro16SM.html | Pro's & Con's of Vector Mapping |
intro17.html | intro17SM.html | Pro's & Con's of the Infinite GridSM |
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